![]() * A few islands close together under the Space layer so I can merge them together into a large floating island. * A large Lizhard temple tucked to the side of the jungle so I can make a shaft there without cutting the jungle. * A sizable flat area in the jungle to get a jungle town and bambo farm built fast. * A spider cave near the Center of the map, but not completely on the center so I don't cut it in half with the main central shaft. * A few deep caves to get into the Caverns without having to dig too much. * Enough flat surfaces with plenty of room for artificial biomes and for meteors to fall without breaking anything else. * A spot with two fallen logs close enough but not too close, to walk from one to another and try and get fairies to spawn. * At least one enchanted sword shrine, close to the surface, but not on the surface. * Dungeon very close to the edge of the map. * A pyramid outside the desert in its own oasis. * Just one patch of corruption tucked to the side easy to control, but not right by the ocean, with no more than 2 deep shafts but plenty of shadow orbs. * No corruption on jungle, desert or snow. If looking online for a seed that contains a shrine make sure that the seed was not discovered in a past update.I was going to make several worlds to try and get as many the following: World Seeds with Enchanted Sword Shrines found before the current version of Terraria will not be guaranteed to contain a shrine in the same location despite the rest of the world being the same.Therefore, the player can force-close the game to reload a previous save and continue doing this until the desired item is obtained. The background object will generate an item upon its destruction.The Clentaminator can also be used to provide light, though players should be careful not to spread biomes in locations they did not want.Some light pets that move when the player presses a direction (such as the Wisp pet, shown in the gallery below) can be used to find the shafts by holding ▼ Down.Additionally, some mount provides a short burst of light particles when summoned, and if timed correctly, activating/deactivating a mount just before landing can send the light particles downwards 5–7 tiles.Some enemy projectiles can also reveal the shaft, e.g.There are many weapons which spawn projectiles of this kind, for instance, the Dark Lance, Starfury, Jester's Arrow, Meteor Staff, Solar Eruption, Zenith, Flying Dragon, Flamelash, or numerous explosives.The shaft can be revealed by light particles that fall downwards through blocks.If generated under an overhang on the surface, the shaft will cut through midair.However, at least part of the shaft will always be dirt and uncorrupted grass. ![]()
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